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ABOUT ME

"The journey towards success is not only the final result you reach, but it is through the challenging factors you experience. Experience that leads you to achieve your goals. To me, this is what accomplishment entails." - Kyle Carpio

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I am Game Designer with 2+ years of experience in the games industry, producing over 4+ third-party PC and Console titles from beginning to end with cross-disciplinary teams. I have extensive knowledge of game design and development with production pipeline experiences like SCRUM, including; documentation, prototype, gameplay scripting and testing.

I was formerly a Gameplay Designer role for Rivet Games Limited, designing gameplay for several short turnaround projects and creating add-ons for Dovetail Games’ Train Sim World 2/3. These projects generally last 3+ months, using in-house tools and Unreal Engine 4 and its Blueprints. The recent release would be Train Sim World® 3: West Cornwall Steam Railtour Add-On.

I am a successful keen employee achieving high expectations and praise from former managers while holding a bachelor's degree in Computer Science from the University of Greenwich Institute of Games Design and Development.

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